Thursday, October 16, 2008

Starcraft 2 isn't three games - it's ONE $150 game you can't have all at once

Blizzard announced earlier this week that Starcraft 2 won't be released as a standalone title, but as three separate games, each based on one of the main factions from the storyline, and each release, presumably, serving as expansions to the others (though this IGN story contradicts Wikipedia - it seems they are indeed expansions, albeit huge ones).

My first thought, was, naturally, will you be buying Starcraftmon Red or Starcraftmon Blue?

But that might not be fair. I'm sympathetic to Blizzard's claims that three games will allow them to expand story possibilities and give more content to players, but they could definitely find a better way to say it. After all, in the age of DVD-ROMs and downloadable content there's nothing stopping Blizzard from cramming one game to the gills and releasing it in 2010, though the game would retail for major bones and might not reap the profit margin these guys are used to.

And do I even need to say that if the first game doesn't feature all three factions from the getgo in multiplayer and skirmish modes, some dedicated gamers might get antsy? After all, the major charm of Starcraft was not the gameplay core, most of which was fairly derivative, but the three unique factions with different properties and play styles. Releasing the sequel as three games seems to defeat the purpose. I guess we'll see how things work out over the next few years.

On an unrelated note, I'll be following a different format for post titles from now on, writing them more as sentences and less as Awkward Headlines With Words I'm Not Really Sure Whether I Should Capitalize or Not.

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